| Adamantine Full Plate | Chest | 28 | 0 | 12 | 4000 | Full plate armor forged from adamantine and bound with soul remnants. The pinnacle of mortal defense -- virtually indestructible. |
| Aethweave Archmage Robe | Chest | 10 | 0 | 2 | 2000 | A shimmering robe of aethweave cloth suffused with raw mana. The garment of archmages and court sorcerers. |
| Arcane Gauntlets | Hands | 7 | 0 | 2 | 160 | Etched with psychic dampening sigils and blessed by a sanctum artificer, these gauntlets shield the wearer's mind while turning aside radiant strikes. |
| Arcanium Weave Cloak | Back | 4 | 0 | 1 | 700 | A hooded cloak woven with arcanium filaments. Mana flows through it like water through a sieve, shielding the wearer from etheric harm. |
| Bio-Organic Shield | OffHand | 20 | 0 | 6 | 1200 | A living shield grown from layered chitin plates interlaced with neural weave fibers. It twitches and tightens on impact, distributing force across its surface like muscle tissue bracing against a blow. |
| Bone Charm | Necklace | 0 | 0 | 0.2 | 15 | Carved animal bones strung on plant fiber and worn around the neck. Old frontier superstition says it brings good fortune. |
| Bronze Buckler | OffHand | 5 | 0 | 3 | 60 | A small round shield of hammered bronze backed with leather. Light enough to parry quickly, sturdy enough to deflect a blade. |
| Celestium Tower Shield | OffHand | 20 | 0 | 8 | 3000 | A tower shield of celestium and adamantine. Its surface blazes with holy sigils that repel darkness and projectiles alike. |
| Chainmail Vest | Chest | 12 | 0 | 6 | 400 | Thousands of interlocking iron rings riveted by hand. Flexible yet resistant to slashing attacks. |
| Cloth Gloves | Hands | 1 | 0 | 0.3 | 15 | |
| Cloth Pants | Legs | 1 | 0 | 0.5 | 15 | |
| Cloth Slippers | Feet | 1 | 0 | 0.3 | 15 | |
| ClothHood | Head | 1 | 0 | 0.5 | 15 | |
| ClothRobe | Chest | 2 | 0 | 1 | 30 | |
| Copper Ring | Ring1 | 0 | 0 | 0.1 | 20 | A simple band of polished copper that fits snugly on the finger. Its faint warmth is said to bolster the wearer's vitality. |
| Cotton Hood | Head | 2 | 0 | 0.5 | 22 | A close-fitting cotton hood that shields the head from sun and light blows. Favored by scouts and foragers. |
| Cotton Shirt | Chest | 3 | 0 | 1 | 30 | A padded cotton shirt woven at the loom. Comfortable and breathable, offering light protection without hindering movement. |
| Cured Leather Armor | Chest | 10 | 0 | 4 | 350 | A fitted cuirass of layered cured leather with steel fittings. The ranger's choice � quiet, light, and tough. |
| Dragonhide Boots | Feet | 14 | 0 | 2 | 1200 | Boots of tempered dragonhide with cured leather soles. Shrug off lava splashes and acid pools alike. |
| Dragonhide Gauntlets | Hands | 12 | 0 | 1.5 | 1000 | Gauntlets of scaled dragonhide. The grip never slips, and the scales turn blades with contemptuous ease. |
| Dragonhide Vest | Chest | 20 | 0 | 4 | 2500 | A vest of overlapping dragon scales stitched with runethread. Flexes like leather, deflects like plate. |
| Fiber Wrap | Chest | 2 | 0 | 1 | 8 | Layers of woven plant fiber wrapped around the torso. Barely qualifies as armor, but better than bare skin. |
| Flameward Helm | Head | 10 | 0 | 3.5 | 180 | Forged in pyrocrystal furnaces, this helm channels residual heat into a shimmering ward that deflects flame but leaves the wearer susceptible to bitter cold. |
| Fur Cloak | Back | 1 | 0 | 2.5 | 18 | A heavy cloak of stitched pelts draped over the shoulders and pinned at the collar with a cotton cord. Warm and imposing — the kind worn by people who have survived a winter or two without a roof. |
| Iron Boots | Feet | 7 | 0 | 3 | 130 | Iron-shod boots with leather soles. Sturdy footing on any battlefield. |
| Iron Chestplate | Chest | 14 | 0 | 8 | 350 | A hammered iron breastplate strapped with leather. Heavy but dependable against blades and arrows. |
| Iron Gauntlets | Hands | 6 | 0 | 2 | 120 | Articulated iron gauntlets. The knuckle plates double as bludgeons in a pinch. |
| Iron Greaves | Legs | 10 | 0 | 5 | 250 | Iron leg guards riveted to leather backing. Deflects low strikes and shrapnel. |
| Iron Helm | Head | 8 | 0 | 3 | 150 | A riveted iron half-helm with a leather liner. Protects the skull at the cost of peripheral vision. |
| Iron Kite Shield | OffHand | 12 | 0 | 7 | 260 | A tall iron kite shield with a leather grip and strapping, its face traditionally painted with the bearer's heraldry. Broad enough to cover the body from chin to knee. Blocks arrows, broadsides, and the occasional bad decision. |
| IronBoots | Feet | 7 | 0 | 2.5 | 75 | |
| IronChestplate | Chest | 15 | 0 | 7.5 | 225 | |
| IronGauntlets | Hands | 7 | 0 | 2.5 | 75 | |
| IronGreaves | Legs | 8 | 0 | 4 | 120 | |
| Leather Belt | Belt | 0 | 0 | 0.5 | 25 | A wide belt of tanned leather fastened with a copper buckle. Distributes the weight of gear, letting you carry a bit more. |
| Leather Boots | Feet | 3 | 0 | 1.5 | 45 | |
| Leather Gloves | Hands | 2 | 0 | 1 | 30 | |
| Leather Pants | Legs | 4 | 0 | 2 | 60 | |
| Leather Tunic | Chest | 6 | 0 | 4 | 65 | A simple tunic made of hardened leather. |
| LeatherCap | Head | 3 | 0 | 1.5 | 50 | |
| Linen Robe | Chest | 5 | 0 | 2 | 200 | A flowing linen robe with silk-hemmed sleeves. Offers modest protection while allowing full range of motion for spellcasting. |
| Living Exoskeleton | Chest | 24 | 0 | 3 | 5000 | A bio-engineered exoskeleton that bonds to the wearer's nervous system. Grows, adapts, and regenerates like a living organism. |
| Magitech Power Armor | Chest | 25 | 0 | 10 | 3500 | A powered exosuit of arcanium plate driven by twin magitech cores. Augments the wearer's strength and endurance. |
| Magitech Power Boots | Feet | 14 | 0 | 5 | 1500 | Gear-driven boots that cushion landings and boost sprint speed. Magitech servos handle the heavy lifting. |
| Magitech Power Helm | Head | 16 | 0 | 4 | 1800 | A sealed helm with a tempered glass visor and integrated targeting systems. Filters toxins and amplifies vision. |
| Mithril Cuirass | Chest | 22 | 0 | 5 | 1800 | A mithril breastplate of dwarven design. Offers the protection of full plate at a fraction of the weight. |
| Mithril Greaves | Legs | 18 | 0 | 3.5 | 1200 | Mithril leg armor articulated for full mobility. Each joint is reinforced with aethweave padding. |
| Mithril Helm | Head | 14 | 0 | 2 | 800 | A gleaming mithril helm lined with aethweave. Light as a circlet, hard as castle stone. |
| Rawhide Boots | Feet | 2 | 0 | 1 | 15 | Rough foot wrappings of rawhide laced together with sinew. They protect against thorns and rocky terrain. |
| Rawhide Cap | Head | 2 | 0 | 0.5 | 12 | A simple cap shaped from stiff rawhide. Offers modest protection against glancing blows to the head. |
| Rawhide Leggings | Legs | 2 | 0 | 2 | 14 | Strips of raw hide wound and lashed around the legs with sinew cord. Crude, itchy, and stiff until worn in — but they keep both thorn and tooth off the skin. |
| Rawhide Vest | Chest | 4 | 0 | 2 | 20 | A crude vest of overlapping rawhide panels. Stiff and uncomfortable, but it turns aside claws and glancing strikes. |
| Silk Mantle | Back | 8 | 0 | 1 | 380 | An iridescent silk mantle woven with mana-conductive threads and charged with an elemental mote during finishing. Light as air, strong as intent. Spells cast by the wearer carry farther and strike truer. +2 Magic. |
| Silk Wizard Robe | Chest | 6 | 0 | 1.5 | 500 | An arcanium-threaded silk robe that shimmers with etheric light. Amplifies the wearer's mana flow. |
| Small Satchel | Backpack | 0 | 0 | 1 | 35 | A leather shoulder bag reinforced with plant rope straps. Adds extra carrying capacity for the resourceful explorer. |
| Starweave Vestments | Chest | 12 | 0 | 1.5 | 2800 | Vestments woven from captured starlight. Radiate an aura of celestial protection that wards against dark magic. |
| Steel Boots | Feet | 12 | 0 | 4 | 220 | Articulated steel sabatons with overlapping plate sections that follow the foot's flex. Heavy and loud on stone floors but virtually impervious to anything short of a siege weapon. Your feet will ache. Your feet will survive. |
| Steel Cuirass | Chest | 18 | 0 | 9 | 700 | A contoured steel cuirass with articulated faulds. The finest conventional armor money can buy. |
| Steel Gauntlets | Hands | 12 | 0 | 2.5 | 200 | Jointed steel gauntlets with overlapping plate fingers and a riveted mailed cuff that covers the wrist. A sword grip becomes an iron one. A closed fist becomes a weapon of its own. |
| Steel Greaves | Legs | 14 | 0 | 6 | 500 | Fluted steel leg plates lined with cured leather. Deflects blows that would shatter iron. |
| Steel Helm | Head | 11 | 0 | 3.5 | 300 | A polished steel sallet with a cured leather chin strap. Superior protection without sacrificing mobility. |
| Stormguard Cuirass | Chest | 18 | 0 | 8 | 350 | Inscribed with galvanic runes that ground lightning into harmless arcs, this heavy cuirass also dampens sonic resonance within its layered aethersteel plates. |
| Voidcloth Cloak | Back | 8 | 0 | 1 | 2500 | A cloak woven from the fabric of the void. Its wearer blurs at the edges, difficult to perceive or strike. |
| Voidweaver Greaves | Legs | 12 | 0 | 5 | 250 | Woven from threads of crystallized shadow, these greaves anchor the wearer against the pull of dark rifts and the unraveling forces of raw chaos. |
| Warding Boots | Feet | 6 | 0 | 2.5 | 140 | Alchemically treated leather soles neutralize venomous miasma on contact, while embedded ether-quartz studs disrupt planar bleed from nearby rifts. |
| Wizard's Robes | Chest | 8 | 0 | 2 | 300 | Enchanted robes that offer minimal physical protection. |
| WoodenShield | OffHand | 4 | 0 | 3.5 | 25 | |
| Wool Cape | Back | 6 | 0 | 2 | 60 | A thick cape woven from carded wool and dyed in muted earth tones. Heavy enough to cut the wind and shed a light drizzle. The kind that gets handed down through families and never quite wears out. |
| Wyvern Scale Shield | OffHand | 12 | 0 | 5 | 600 | A kite shield faced with overlapping wyvern scales. Turns blades and absorbs magical discharge. |