Traits

All traits in MagiTech Frontier.

43 of 43 entries
Name ▲CategoryDescription
AbrasivePersonalityHas a knack for rubbing people the wrong way. Tends to start social fights.
AllurePersonalityBetter prices at shops and higher success rate when recruiting NPCs.
Ancient KnowledgePersonalityStart with higher proficiency in "Decipher" or "Identify."
Arcane WardPersonalityNatural 15% Resistance to Magic Damage.
Ballistics ExpertPersonality+10% Accuracy/Damage with Firearms.
CharmingPersonalityA silver-tongued negotiator who easily befriends others.
DaywalkerPersonalityNo penalties in Sunlight.
DeadeyePersonalityAn exceptionally skilled marksman who takes the time to line up the perfect shot.
DelicatePersonalityExtremely sensitive to pain.
Divine BodyPersonalityHigh resistance to all Status Effects.
Drain TouchPersonalityMelee attacks have a chance to steal Stamina/SP.
Ether ConductivePersonalityMana regenerates 20% faster.
Forest WalkPersonalityNo movement penalty in difficult terrain (forest/swamp).
Fox FirePersonalitySpells have a chance to apply a "Burn" status effect.
Fragile FormPersonalityPhysical healing is 10% slower.
Gossamer WingsPersonalityIncredibly high Evasion, but Equip Weight limit is strictly capped.
Heavy PlatingPersonalityCannot swim (sinks) and moves 10% slower.
IndustrialistPersonality+15% Crafting & Repair speed.
IndustriousPersonalityWorks at a faster pace than most.
Iron LiverPersonalityConsuming Alcohol grants combat buffs instead of debuffs/sickness.
LevitationPersonalityCan hover over liquids.
Living MetalPersonalityHigh natural Armor (PV). Immune to Bleed/Confusion.
LudditePersonalityDistrusts and refuses to engage with complex technology.
Mana BodyPersonalityDamage is taken from Mana instead of Health. If Mana hits 0, the entity dissipates (dies).
MelancholicPersonalityHas a tendency to see the worst in every situation. Prone to mental breaks.
Night ChildPersonality+20% to all stats during Night hours. Takes damage in direct Sunlight.
Night EyesPersonalityPerfect vision in darkness without light sources.
PacifistPersonalityBelieves that violence is never the answer.
PhasePersonalityCan move through solid objects (walls/doors) at high Mana cost.
PhotosynthesisPersonalitySlight Health regeneration during the day/outdoors.
PhylacteryPersonalityIf killed, chance to auto-revive at base with stat penalty.
Predator's InstinctPersonality+20% Movement Speed when chasing a fleeing enemy.
ResiliencePersonalityResistance to Shadow/Dark damage and Poison.
SanguinePersonalityStays cheerful even in the bleakest of times. Highly resistant to mental breaks.
Sanguine ThirstPersonalityRecover Mana when dealing melee damage or consuming blood.
ShapeshiftPersonalityCan temporarily disguise as a neutral NPC to drop aggro.
SlothfulPersonalityWorks at a slow, plodding pace.
Stasis LockPersonalityExperience Gain is reduced by 75%.
StonecunningPersonalityDetect ore deposits from a further distance.
ToughPersonalityCan shrug off pain that would incapacitate others.
Trigger-HappyPersonalityPrefers to spray bullets wildly rather than aim carefully.
Undead PhysiologyPersonalityImmune to Poison/Bleed, but weak to Fire/Holy. No Hunger.
WithdrawalPersonalityStat penalties if Mana drops below 20%.